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The gendered identity of South African video arcades, games and their users.

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Date

2001

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Abstract

This research investigates the gendered nature of video arcades and video games, in relation to the perceptions and attitudes of the users to them. Video arcades are relatively recent sites of leisure and engagement with electronic games. Very little research (if any) in this area has been done in South Africa. This research is concerned with both media and gender and draws on a theoretical framework informed by poststructural understandings of gender construction and discourse. The research also examines users' habits and attitudes to and perceptions of the video arcades, the games and their narrative scenarios, in relation to gendered behaviours. As a Media Educator, these findings reinforce the researcher's belief in an urgent need for Media Education in South African schools.

Description

Thesis (M.Ed.)-University of Natal, Durban, 2001.

Keywords

Video games--Social aspects., Gender identity in mass media., Mass media--Study and teaching., Theses--Education.

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